|Revision 0.30||2002-01-27||Revised by: jf|
|Added a section about the purposes of this FAQ. Added some interesting recent posts. Several comestic changes.|
|Revision 0.20||2002-01-25||Revised by: jf|
|Incorporated information from "Introduction to the Direct Rendering Infrastructure" by Brian Paul. Added a glossary based on the "Glossary of common 3D acronyms and terms" by Nathan Hand. Hyperlinks to the Web interface to the CVS repository in SourceForge.|
|Revision 0.10||2002-01-20||Revised by: jf|
|Initial version based on questions posted on the dri-devel mailing list.|
This is the list of Frequently Asked Questions for DRI developers, a framework for allowing direct access to graphics hardware in a safe and efficient manner. This FAQ is meant to be read in conjunction with the DRI Documentation. You can also get Postscript, PDF, HTML, and SGML versions of this document. The DRI Developer Frequently Asked Questions is distributed under the terms of the GNU Free Documentation License.
|About this FAQ|